AI Insights · Timothy · April 2022
Top 5 Tabletop Board Games Apps Performance in Ecuador Q1 2022
In Q1 2022, the top 5 Tabletop Board Games apps in Ecuador showed varied performance trends in terms of downloads, revenue, and active users. Here's an overview of their key metrics.
In Q1 2022, the top 5 Tabletop Board Games apps in Ecuador demonstrated diverse trends across downloads, revenue, and active user metrics. Below is a detailed analysis of their performance:
Parchisi STAR Online from Gameberry Labs had a strong presence. Weekly downloads peaked at around 26K in mid-January and then saw a gradual decline, stabilizing at around 22K by the end of March. The app's weekly revenue fluctuated, peaking at approximately $5.1K in early January and then decreasing to about $3.6K by mid-March. Active users started at 418.6K at the beginning of the quarter and saw a downward trend, reaching around 333K by the end of March.
Yalla Parchis by Yalla Technology FZ-LLC experienced a significant drop in downloads, starting at 19.3K in early January and plummeting to around 1.5K by the end of March. Despite this, the app's weekly revenue showed an upward trend, peaking at $557 in late February before slightly decreasing to $455 by the end of March. Active users also declined from approximately 42.8K at the start of the quarter to 15K by the end of March.
Tic Tac Toe Glow: 2 Players from Arclite Systems maintained relatively stable download numbers, starting at 7.5K in late December and remaining around 6.2K by the end of March. Active users followed a similar trend, fluctuating slightly but largely staying around the 25K to 28K range throughout the quarter.
Ludo Club - Dice & Board Game by Moonfrog saw a decline in downloads from 3.5K in mid-January to around 1.8K by the end of March. Revenue spiked at $316 in early January but then stabilized at a lower range, ending the quarter at $54. Active users remained relatively stable, starting at 64.9K and ending at 57.2K.
Chess by Chess Prince had consistent download numbers, starting at 1.4K and peaking at 2.6K in mid-March. Active users showed growth, beginning at 15.1K and increasing to around 19.1K by mid-March before slightly decreasing to 16.9K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.